I’ve been dabbling again with making my own animations to use as teaching aids. I say ‘again’ because I remember how excited I was to create a crude, two-dimensional animation of photosynthetic electron transport in my first year at OWU. I used Flash for that, when it was still produced by Macromedia (before Adobe bought them).
In my opinion, even though Hype seems to be designed with web professionals in mind, it is perfect for this kind of activity. It has a mode in which you can ‘record’ an animation by simply dragging objects around and advancing the timeline. Alternatively, you can also control each object and animation sequence with manual controls, which I used for the cell division and growth example to obtain pixel-precise layout of each new cell. I’ve barely scratched the surface of the interaction capabilities thus far, only creating buttons on my examples for replaying or jumping to a new scene, but there is massive potential here for allowing students to explore the impact of changing different variables, for example.
One of the great benefits of the output format is that I can embed the animations on web pages and, using the same output, bundle them into a widget and insert them into iBooks Author projects, where they can become fully interactive diagrams. As I’ve written recently, I’m interested in exploring the creation of interactive books with iBooks Author, and having a simple tool for creating animations is an important complement to that process. I’m looking forward to tinkering with Hype more, and I’ve set my sights on remaking my old photosynthetic electron transport animation, which promises to be a bit more involved than growing squares.